Academy Sports + Outdoors

Academy is a value-priced U.S. sporting-goods and outdoor retailer: it sells national brands (~78% of merchandise) and 19 private-label brands (~22%) through 322 stores across 21 states, plus academy.com with BOPIS and shipping. Merchandise is nearly all of revenue; other sales (gift-card breakage, credit-card bounties, shipping) are tiny. FY2025 (52 weeks ended Jan 31, 2026) net sales were $6.05B (+2.0%) and net income $376.8M (−9.9%).

Business Model Canvas
Academy Sports + Outdoors
Research date: Oct 13, 2026
Evidence-backed · sources in companion brief

Key Partners

  • ~1,500 merchandise vendors (FACT).
  • National brands ~78% of merchandise sales (FACT).
  • No vendor >12% of purchases (FACT).
  • Nike, UA, adidas, Winchester, Columbia, Yeti (FACT).
  • 321 of 322 stores leased from landlords (FACT).
  • Third-party trucking from 3 DCs (FACT).

Key Activities

  • Merchandising four divisions + localization (FACT).
  • Private-label design and sourcing (FACT).
  • Operating 322 racetrack-layout stores (FACT).
  • Opening 20–25 new stores per year planned (FACT).
  • BOPIS and e-commerce fulfillment (FACT).
  • Loyalty and data-driven marketing (FACT).

Key Resources

  • 322 stores; ~21.9M gross sq ft (FACT).
  • 3 DCs serving up to ~150 stores each (FACT).
  • 19 private-label brands (~22% of merch sales) (FACT).
  • ~23,000 team members (FACT).
  • myAcademy Rewards + credit card data (FACT).
  • Trade name $580M; goodwill $862M (FACT).

Value Propositions

  • "Fun for All" mission for any budget (FACT).
  • Four divisions — outdoors, sports, apparel, footwear (FACT).
  • Good / better / best price points (FACT).
  • Private labels fill gaps below national brands (FACT).
  • BOPIS and easy-in, easy-out stores (FACT).
  • Youth sports & community partnerships (FACT).

Customer Relationships

  • myAcademy Rewards loyalty (launched Jul 2024) (FACT).
  • Academy Credit Card program (FACT).
  • Academy Sports + Outdoors app (FACT).
  • First-party data / Customer Data Platform (FACT).
  • Self-service stores + team-member help (INFERENCE).
  • Avg. customer visits ~2–3× per year (FACT).

Channels

  • 322 stores in 21 U.S. states (FACT).
  • Texas 117 stores, largest state (FACT).
  • E-commerce 11.7% of merchandise sales (FACT).
  • BOPIS and ship-from-DC/store (FACT).
  • academy.com + mobile app (FACT).
  • Paid + owned media + community partners (FACT).

Customer Segments

  • U.S. households; all sales in the U.S. (FACT).
  • "Always Game Families" are the stated focus (FACT).
  • Beginners to experts, casual participants (FACT).
  • Southern / South Central concentration (FACT).
  • Youth leagues ~1.1M participants via partners (FACT).
  • Seasonal peaks — summer, BTS, winter gear (FACT).

Cost Structure

  • COGS $3.95B, 65.2% of sales (FACT).
  • Gross margin 34.8% (vs 33.9%) (FACT).
  • SG&A $1.59B, 26.3% of sales (FACT).
  • ~23,000 team members drive payroll (FACT).
  • D&A $123M; capex $213M (FACT).
  • Interest expense, net $36M (FACT).

Revenue Streams

  • FY2025 net sales $6.05B, +2.0% (FACT).
  • Merchandise sales $6.02B (99.4%) (FACT).
  • Outdoors $1.83B · Apparel $1.65B (FACT).
  • Sports & recreation $1.34B · Footwear $1.20B (FACT).
  • Other sales $35.6M (FACT).
  • FY2025 net income $376.8M, −9.9% (FACT).
Sources: sec.gov/Archives/edgar · sec.gov/Archives/edgar